Normalvector: Tutorials


Stand-Alone Tutorials

Anaglyph 3d: Using UE4's SceneCapture2D and Render Targets to support anaglyph 3d cameras. Video Background: Using UE4's video playback to add a video background behind a rendered scene.

Tutorial Series

Low-Poly World: Building a low-poly procedural globe, and building up some game mechanics on it.

In Progress

Unreveal: Plugging the Reveal.JS presentation framework into the Unreal Engine to allow presentations to be combined with game engine content.